The Xavier Institute Mod Journal (
astonishing_xmods) wrote in
xavier_institute_ooc2014-11-10 11:06 pm
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THE AU CR MEME
This is for anyone wanting to establish CR going into the game, or if you're already in the game and looking for more. It can help you hit the ground running on potential inter-personal plots. Use it however you like!
Just fill out the form below and comment around to whatever pings your interest. You can refer to our world info and NPC profiles, as well as recent events, if you need to to help flesh things out, as well. Have fun!
Just fill out the form below and comment around to whatever pings your interest. You can refer to our world info and NPC profiles, as well as recent events, if you need to to help flesh things out, as well. Have fun!
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Character Journal:
Canon: Inazuma Eleven GO!
Brief Personality: Shindou's a serious and polite teenager who focuses a lot on his responsibilities to others - family, schoolmates, adults, etc. He tries very hard to put up a strong front so he won't let anyone down! But he's also a very emotional and sheltered, little rich kid who likes classical music and cats and sometimes get overwhelmed and just wants to cry or hit someone while blasting Beethoven. Or something like that. He's got a clever, strategic mind but is none-too-worldly, can be rigidly assertive at one turn and threatening to disappear off into a corner in tears the next.
Brief AU History: From a fabulously, stupidly wealthy, Japanese background. Grew up in Tokyo, didn't have any problems hiding his powers until a shady group scouting for mutants outed him in front of his school's soccer club. Became mildly famous for his school winning a national football/soccer championship with open mutants on the team roster...and also for helping to shutter an abusive training center for young mutants run by said shady organization.
Afterwards, joined Xavier's and gradually got drawn into joining up as an X-Men trainee. Saw field action on at least a few occasions before Jean Grey went all Phoenix and froze him in time for a few years. Is back after five years of stasis as of the start of this term and gradually getting back into the swing of things.
Joined School: Fall Semester, 2012, as a high school freshman. Re-joined at the start of the current school year as a sophomore.
FOR RETURNING CHARACTERS any important information to fill in between the last time the game was open and now?: Shindou's been stuck in suspended, temporal animation for five years, as a side-effect of exposure to the Phoenix Incident. He hasn't aged and has no memory of the interceding period, having effectively blinked and woken up a half-decade later. It's freaky but also means that he's still very much the same kid, trying to play very much the same role as before. (At this point he's had some time to start to adjust to the whole time-jump situation, but it can still be super-awkward.)
Plans/CR seeking/other ideas: So much stuff!
(1) Team Fabulous Hair/Better Name Pending - These guys are officially formed up, so they need to get cracking at both the whole superhero-in-training stuff and at team bonding stuff! I'm pretty much open to any ideas with them, since I think pretty much all of them still need to get to know each other? (We can backdate their first meeting with Saitou if folks want or just assume they had one quick organizational meeting and go from there.)
Also, Shindou was being totally serious in his recruiting post about not feeling comfortable being the team leader. So, while he'll probably take that role de facto as far as organizing things early on goes, if one of the other team members strikes him as better suited to it once they've seen some action, he'll probably want to have a talk with them about taking the mantle from him. So, that's a thing/potential source of drama.
2. Dumb Teenage Stuff - Shindou's spent the weeks since the U-Men attack stressing himself about training and putting a team together and his closest friend suddenly wanting to join the X-Men too. He could totally use some relaxation time, but since he's bad about doing that on his own what he really needs is someone to bother him until he does or drag him into dumb, teenage shenanigans.
3. Negative CR - That being said, stress means he's also more likely to snap on people if they get on his bad side, and I love writing pissy, judgmental Shindou so much. So, let's do that, too!
4. Stupid, Shippy Stuff - Ridiculous teenage crushes and high school relationship drama, clearly this is a thing this kid needs on his plate on top of everything else.
5. Soccer Club Stuff, Always and Forever
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I feel like these two could potentially be really amusing together, too, since Shindou's got a more...normal-sounding background than a lot of X-Kids? And generally tries to keep up the "decent, normal school life" thing going on, even though he's pretty much steeped in mutant craziness by this point. So, bouncing off someone who's actually more accustomed to that kind of thing could be hilariously jarring for him?
Also, he'd find Sam's "look up to me!"-type impulses totally baffling, so that could be amusing, too.
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he's got the normal background too so the mutant thing is actually the strange part to him. He'd love to do more normal-normalson things and run around just goofing off and doing the teen thing.
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As far as the superheroing goes: testing/discussing powers and skills? Basic training and whatnot?
As far as team hangouts: excuses to spend time together as a group doing more normal things? What might five teens on the loose get up to? Would they get off campus at all?
And Kanji is so eyeing the uniforms and going "huh what can I do about this".
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On the hang-out front, Shindou is...not the most independently sociable sort? So, he probably wouldn't be the one to go out of his way to encourage everyone to hang out or go for a weekend trip into the city or whatever. But he will be big on everyone bonding, so if someone else suggested it he'd probably encourage everyone to go along and/or spring for cab-fare.
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Mm, Kanji's not captain social either, as much as he might like the idea of getting out of the grounds. Not sure who out of this crew would come up with any ideas like that, oops...