Feliks and Hijikata are both good for stage 1 and/or stage 2!
Feliks has imagination manipulation, which basically boils down to illusions based around items which already exist, and temporary (but real and physical) manipulation of non-sentient objects near him. His skills that may be relevant are: -A disarmingly flighty personality, good for mingling without making people suspicious -Experience sneaking around doing X-man stuff -Scrappiness and willingness to totally punch someone or hit them with an end table or something if he has to -Out-of-the-box thinking -Mastery of the element of do-something-confusing surprise -An encyclopedic knowledge of high-end handbags and shoes
On the other hand, Feliks would be a bit recognizable without effort put into makeup, and he tends to panic a little around too many strangers. Which could also be fun to play, but isn't so useful!
Hijikata's power is manipulation of air pressure and air currents. At its high end, he's capable of concentrated bursts of hurricane force winds. His relevant skills include: -Cool-headedness -Logic -Being pretty damn smooth when he wants to be -Martial arts skills -The whole "brief, concentrated hurricane" thing
Rough them up freely, but I'd like to not injure Hijikata too badly*, since he did get injured badly in the first Sentinel incident and I don't want to overdo it.
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Feliks has imagination manipulation, which basically boils down to illusions based around items which already exist, and temporary (but real and physical) manipulation of non-sentient objects near him. His skills that may be relevant are:
-A disarmingly flighty personality, good for mingling without making people suspicious
-Experience sneaking around doing X-man stuff
-Scrappiness and willingness to totally punch someone or hit them with an end table or something if he has to
-Out-of-the-box thinking
-Mastery of the element of
do-something-confusingsurprise-An encyclopedic knowledge of high-end handbags and shoes
On the other hand, Feliks would be a bit recognizable without effort put into makeup, and he tends to panic a little around too many strangers. Which could also be fun to play, but isn't so useful!
Hijikata's power is manipulation of air pressure and air currents. At its high end, he's capable of concentrated bursts of hurricane force winds. His relevant skills include:
-Cool-headedness
-Logic
-Being pretty damn smooth when he wants to be
-Martial arts skills
-The whole "brief, concentrated hurricane" thing
Rough them up freely, but I'd like to not injure Hijikata too badly*, since he did get injured badly in the first Sentinel incident and I don't want to overdo it.
*Like, put him in traction or anything